LBX is significantly worse than ANY AC or any wepon in game aside from flamer/machine-gun, but even those are much better if tonnage is considered. Just remember that (AC/10 + LB 10-X AC)<LB 10-X AC-SLD >Gauss Rifle: Only other Ballistic weapon that stand along side the LB 10-X AC-SLD, but is a very different beast, the Gauss Rifle is the king of range, and the king of. All other. Free Tonnage: 40. Projectiles to 1. Once the armor over where they are located is gone, those components can be damaged and destroyed - but they have to go. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. Better. ago. The below quote also explains why the UAC/5 and LBX-10 are not in (and is in line with what I posted above about them. Anyway i might run AC/2. Exchange the default Autocannon for something with more punch, like an LBX 10 or Ultra AC 10. CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. Data. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large variety, Heavy Anti-Mech Missiles and more! Weapon's ammo boxes have way more than the usual ammo for greater. Some examples using the LBX and AC/5 (or AC/2) combination. now by default to change the LBX ammo mode, you press CTRL+# of the LBX weapon group. Heat: LBX is 2; AC is 3. As a mechwarrior, his. For standalone mech mods that are NoT part of yaml ir something else how do they land. BATTLETECH. ago. Gauss Rifles. Alongside potential cantina rewards, also make sure you scroll down and check salvage. MERCTECH v3. Originally posted by. SPECS: Weight: 85 tons. Honestly, I think it works best on the Atlas AS7-D. MechWarrior 5 update 1. My favorite build right now has a pair of LBX-10-SLD's, plus half a dozen medium pulse lasers and an AMS (plus two double bins of ammo for the LBX's and a single ton for the AMS, which is entirely more than it needs). The LBX2 is effectively a long range machine gun. Just lost the LBX-10 in a story mission and now off to find another one. r/Mechwarrior5 • 4 yr. other mechs that arnt 100 tons but you may wish. . 6 MP Lasers, LBX-10-SLD and an SRM 6 ART. r/Mechwarrior5. It is a first-person shooter game, the latest sequel to the MechWarrior series. Mission 6: 6 Medium Pulse Lasers, 6 Medium Lasers, 4 Double Heatsinks. Blackwidow Warhammer with quad AC-2s is a blast. YetAnotherWeaponClan ScaryTanks TableTopRulez_ AI Mod Mod. The thing is a monster. I think I replaced something to get some more amor (as usual) but can't remember what. Next up is the 90 ton Hero Cyclops, the CP-S. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Available after 3061 in both IS and Clan versions. The AC 20 also arm mounted, which isn’t necessarily a deal breaker, but as it’s your main damage dealer, losing that somewhat vulnerable arm means you have fewer weapons than a locust. Feb 23, 2018 50 4. The LBX/10 is great, excellent ROF and good range. In the setting, 3 'Mechs can battle 5, or 10 can battle 20. Twin LBX 10 Solid, twin LRM 15 Artemis, twin ML. The LBX5 and 20 are worse on space, but have better heat. Basically dual LBX 10 is 20 points of damage that runs cooler and is 2 tons lighter than dual AC 10, but is not as useful at long range as a dual UAC 5 or AC 10. The Shiva E assault jet fighter (Flying Beatstick, Beatstick Shiva), which has 2 LBX-20 shotguns and 2 LBX-10 shotguns, with advanced Bloodhound radar. . There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. Lostech hidden in a farm! Reply reply Saber_Avalon • That was probably the farmers 401k, poor bastard. Rac's chew up CT armor and the lbx gets those juicy crits ( usually dies to the first salvo of lbx). I personally haven't seen one but putting my 2 cents to the discussion, some people have mentioned specifically you'll see them around areas where in lore Wolf's Dragoons will be at, and I THINK it's after the year 3020 so you might wanna check around Steiner/Liao border areas and look there. Games. I feel the best AI loadout is AC5s or 10s, combined with LRMs. ; Weapon lock-on time modifier: -20. The ideal quickdraw hero mech, in my opinion, would be like the QKD-5A/5K with XL engine, more medium energy slots, an AMS, and an ECM. 10. Ultra-Autocannon 5 Heat Reduced to . This thing murders. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. My favourite Atlas variant is the Hero AS-BH. However, in the interest of keeping the AC/10 viable, the LB10X should fire slugs at a 4. Use Bobbert's Mod Options to set variables. It looks so cool and it’s so simple I skipped the pic of the details. 500 damage per minute. net (thanks broken Covid brain). -HSR now has a mere 3 pellets to deal with, rather than ten. #4. SRM4, 2 med lasers, and an AC20. Its most. Swapping the AC20 for a gauss rifle lets the -4G Hunchback - a Medium* mech - punch above its weight and threaten Assault mechs (albeit as a supporting element to a Heavy lance). Balance changes of note are: velocities have been increased for the vast majority weapons; ammo cost has been altered; spread bonuses for LBX ACs have been removed, as their performance was too great; and the heat and damage quirks of LBXs have been tuned slightly as they were both off-balance and out-of-line from other ACs. Just not my style but a Fortune can be a nasty closer. Protip: if you see a special weapon on sale, be sure to buy the ammo with it, because it won’t be regularly in. The 10 version shoots 4 (i think) rounds on the regular AC10 and of course 10 projectiles on the Lbx. (AC 2/5/10 - UAC 2/5/10 - LBX 2/5/10 - Gauss) EXE-C: Added -10% missile cooldown on LA; Added 10% missile velocity on LA; Added -20% cooldown in SO8; Added 30% weapon velocity in SO8; Added 10% range in SO8;. with YAML i hope you got ModOptions installed as well, to properly display all the YAML settings. But because of the "small/medium/large" hardpoint system I can't. WraithWar87 • 1 yr. 4 heavy rifles is great vs just mechs. Different manufacturers and models of autocannons had different calibers (25 mm-203 mm) and rates of fire. For my Crabby I used 4 UAC/5 Tier 5, 2 SRM 4 (since the UAC are long range already) and lots and lots and lots of UAC. MW5 Weapons tier lists (YAML included) SLas- Never actually used them. LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. 700 something in a raven 4x. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. Atlas-K. Four lbx 10s Two uac 5's and two uac 10's Then the ones that kinda do not work anymore due to ppc and gauss nerfing, I mean it does work but its not as grand as it was. ; Medium-ranged weapon spread radius modifier: -5. There are 3 filters at the top right of the screen. Level 4 LBX cannons will run you 2. The only issue is the accuracy. M-Rifle - increased to 1200 m/s. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. Weapons i use lbx solid for DPS, Artemis Srm6 , and 2 PPC I think. 5 DMG per hit. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. Quintessa-K • 10 mo. Possibly the best medium/ long range weapon in game. They are the TRUE MechWarriors. 5 (from 2) Delay between projectile reduced to . I leave the missile slot empty and load up on heat sinks and LBX ammo. ago. ) HBS_Adarael said: The T stands for "Tyler", because I made it. Step 4; open up windows explorer, and navigate to your mods folder (For me This is the. For its 60 tons It has a large slot with a reasonable bunch of supporting weapons and nice speed. Put some high tier medium lasers as well. All settings can be now changed and immediately applied in-mission. Capt. It runs a little bit hot, especially without DHS but it's manageable. At that point it becomes a legging machine. The fact that it's functionally useless, is even more disappointing. Dual Gauss is my goto and generally on a hero cyclops. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. 11 DPS and 1. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. I tend to use Gauss if it's a bigger mech or I am limited to one larger ballistic. Example Catapract or Corsair. Step 1: Determine what the AI is doing with shooting weapon groups. Even so, the ballistic maximum range profile means that it can still deal reduced damage up to two times its optimal range (up to 540m). Right up until you start getting Tier 5 versions from Cantina Missions. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. Victor Basilisk build. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. Still, put a pair on a mech, set to chain fire, and hold the button down while charging. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. MechWarrior 5: Mercenaries. I use it on the stalker 1m with 4 medium lasers. Fires shotgun like fragments that pepper a target. 3) Snow Dec 31, 2022 @ 10:58pm. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. Because the laser feels like it does ~10-20 tiny little hits over the course of the firing. There is a second version called the “LB 10-X AC Solid Slug” which uses the same ammo but fires just one bigger shot. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. A 300k repair cost will net you exactly that 215,625. Despite piloting a ‘Mech built for standard combat, Faber’s role is anything but typical. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. That's reasonable for an arcade-style game, but this. Mlas- Workhorse weapons, great at T5. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. ago. be half or more of your weapons load in tonnage or damage dealt per volley. Drop both lbx 10 so you have 4 AC/5, so you can add more ammo. The thing is a monster. Good for searching for crits, though not great at punching through armor. My most successful (and enjoyable) mech so far is the Cyclops hero. Use unlocked arms for the best effect while aiming. Gauss Rifles. Absolutely useless. 1. Games. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. Changed all LBX autocannons' names to new naming scheme: LBX/10-SLD and LBX/10-CLU for Solid and Cluster. AC/5 works as wellI think the overweight nature of the AC/5 is what holds the base (non-Lostech) Shadow Hawk models back the most; if the AC/5 weighed less and/or did more damage, the Shadow Hawk would be more viable. Take off 2 points of armor and use a half ammo. lol, this is the mechwarrior 5 subreddit. If you can spare it, fly wayyyyyyyy north into kurita space around luthien/port arthur with about 20m cbills. Experiment with what weapons you give to the ai and yourself. Ironically, I am having a hard time finding rifle ammo. What this mod replaces:-All ballistics including Standard single fire AutoCannons and their reloads, Burst-Fire AutoCannons with edited audio, LBX-10, Gauss, and Machineguns. It will get hot if you constantly fire all the PPCs together all the time. 5 damage each + make the projectiles actually travel past 540. FYI: The rest of the lance is:"Machete" - Atlas AS7D with 2 x PPC+, UAC-2+,AC2, ML"Kugelsturmer" - Orion 1K with LBX 10, LL, LRM-10"Apollo" - Thunderbolt 5SE with ML's and 2x SRM-6++ "Kugelsturmer" occasionally sits out for "Magic Wand" which is an Atlas AS7D with 2xAC20+, LRM 15, and ML+++. Stalker STK-3H. 3 tons of ammo and the rest are heat sinks/armor. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. Found this bad boy! Have the 4 SRM 6 ST-ART IV’s bound to two weapons groups, one chain fire, the other, all 24. Exchange the default Autocannon for something with more punch, like an LBX 10 or Ultra AC 10. lb10x fires 10 shells). It's a beast. Autocannons are rated, as in TT, based on how much damage they do when they hit within optimal range. List of weapons: Ballistic: Light Machine Gun: 450m optimal, 600m max, tight spread, low damage. Short range monster with the lasers for turrets , tanks and flyers. Lbx-10 mrmr40, lbx10 2 er med and 2x srms also great, or just lbx-10 and around 350-365 engine to run 120-125 with a shotgun that cools down every second Cicada 3m lbx-10, 4x er med las, and ecm. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. 🥳 I have a KGC - CAR with 4x gold LBX10 Solid slugs. Step 2; Hit F10 on your keyboard Step 3; This screen will appear. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. into this box you will need to type in a command to list what you are looking for, for example weapons, and the path of the mods to list the weapons from. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. " - Narrator: MechWarrior 3 - Ending. Later on lbx solids with srms/lasers and with assualts heavy rifles(or 2) as reserve with lbx as main and some lasers/srms for close range and or vehicles. videogame_asset My games. Shoot off their GD legs. It runs a little bit hot, especially without DHS but it's manageable. Testing rare weapon. I feel like the LBX cannons should be able to swap modes like the lore states. MW5 Compatibility Mod. In this video I will show you the gameplay of a full missions as well as. All small lasers have a 4x damage multiplier to structures. That is the difference between hitting the center of a mech and spreading the damage to the sides. Use unlocked arms for the best effect while aiming. LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. A single salvo from both LBX-10s is enough to effectively instagib anything else flying in the sky, firing all the guns at once is enough to leg most mechs in a single hit. The standard LBX in MW5 will fire pellets like a shotgun, but the "solid" version of the gun will fire solid slugs, basically turning it into a superior AC10. So BFAC/20 requires 4 times as much ammo to deal the same damage as a BFAC/5. Advertisement Coins. So it looks like Research world, could be a good place to search for them. Mind the ER PPC travel time though. It depends on the mech you've put the LB10 on and what weapons accompanies it. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission. Just not my style but a Fortune can be a nasty closer. Gaming. Honestly though, once you get high Tier (4 or 5) LPL’s you can make Mechwarrior-5 bow before you 😅… it’s that lethal as a Headshot insta-kill method VS any enemy mech. I melt things with the PPCs, and plink with the autocannon to cool down. Lancemates do better on it than the Atlas AS7-D which they often wreckMechWarrior 5: Mercenaries. Let's look at the stats of the AC/10 versus LB 10-X AC-SLD for tier 5: For every tier the damage between the two is IDENTICAL. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 69 tons. #1. Default settings now resemble MechWarrior Online stats (ranges, damage falloff etc). no luck. just use them to find planets and biomes, and tech. I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. I mean the LBX solid that fires a slug. On This Page : About MechWarrior 5; MechWarrior 5 System Requirements; About MechWarrior 5. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. Normal just fires a shell normally, LBX is a shotgun, Ultra has double the rate of fire of a normal autocannon but you have a chance to jam your gun for a few seconds if you fire it at double the normal rate of fire. RACs, MMLs, UACs and Cap PPCs have custom HUD feedback. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. All other trade-marks are the property. This mod adds a selection of new variants sporting equipment from "Yet Another Equipment Collection. 4. It comes in like an absolute wrecking ball, and I’m not going to let the AI into it, dirtying up. close. MechWarrior 5: Mercenaries. My second PXH-1 has an ER large and a pair of ER. Through 8 different runs of this game now, I think I've bought like 98% of the mechs I actually use and only managed to salvage and drive one or two from random salvage lists. BFAC/5, BFAC/10, BFAC/20 all do the same damage per shot but AC/5 is 80/ton, AC/10 is 40/ton, and AC/20 is 20/ton. Some people. The other centurion I'd recommend is the D variant with an LBX-10. file size 1. The standard LB is a shotgun, it does shotgun things. Members Online. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. /5. Welcome, r/MechWarrior is a constructive space in spirit of enjoying any and all MechWarrior games to their fullest while fostering the continuation and promotion of the MechWarrior community. 5. In mechwarrior5 instead of making ammo switching a thing they decided to make the lbx auto cannons come in 2 flavours. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. 5 sections if you’re shooting the front of it (2x arms, 2x legs, 2x side torso, center torso, head). RoboTrotsky • 10 mo. A melee mech with missile slots obviously wants SRMs as well. 5 ( from 7. At Tier 5 the UAC/5 becomes better than the LBX in most ways, it just has such a big jump in damage going from T4 to T5. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. . Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. Yeah Endo is a must and Ferro is practically useless on IS, maybe for a few Builds it can work, but not many mechs. The only light ballistic cannon available for the Inner Sphere around the time of the Clan Invasion. The 95 ton Nightstar is the first Mech that springs to mind the talking about snipers. Lorewise LBX are rarer and cost much more since they are of a much higher level of technology. I've paired it with 3 Cyclops variants that carry ECMs and an LBX-10. Just try different systems. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. I'd rather go for the speed upgrade, or higher velocity/tighter spread for the missiles, or more damage or something. Overview. I've thought about switching out to the srm, actually. My next classic mech mod for Mechwarrior 5 is out on early access:For a MechWarrior life is war and the only true peace is death. STALKER STK-3FB. This Mech (and its other variant, the -5T) has a unique, permanently-fixed. And that's key. The LBX 10 is great, and I like the 5 as an anti air weapon. The only DLC I have is HotIS. Increased LBX Spread to -10% in LA (from -5%). 8. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. . However, even with all that clan tech (Like lighter and smaller LBX-10s), it can only go 54 KPH, and can't carry enough ammo to keep that many guns in the fight for very long. For my lancemates its Atlas D with LBX 10, 4 medium lasers, and 2 SRM 6 Atlas K with UAC 5, 2 ER PPC, LRM 15 with Artemis, and AMS. Drop the AC 2 for a MG with half a ton of ammo and 450 MAX ARMOR. 1 PPC, 1 Large Laser, an LB-10X AC SLD (or non SLD for a better brawler/ for demolition missions) and a pair of Medium Pulse Lasers are great. Go fo the head! Go fo the head! I would if the head hitboxes worked half the time. That thing is a monster with the right weapons. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. If I had it to change, their damage would be halved and their spread would be closer to an lbx. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Pinpoint accuraccy, superior range, almost zero heat. Contents. • 2 yr. MechWarrior 5: Mercenaries. The MAD-3M is great mech. 3) 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. C-LBX/10, C-LBX/5 etc. With the Sept. Ultra AC/5. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. The LBX has: Range: LBX is 6/12/18; AC is 5/10/15. The speed is what makes it good for me, base speed of 64km/h. And that's key. 16 damage for 13. LBX is nice, but I rather have weapons with un-sync cooldown to keep firing. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. For a MechWarrior life is war and the only true peace is death. The 2 and the 20 don't feel as good. It moves at 5/8, has more tonnage free than the slow 50 tonners, and has great hardpoints. Welcome to my first impression video for Mechwarrior 5: Mercenaries. In this video I will show you the gameplay of a full mission as well as the MechLab wher. They always have assault mechs so long as you're more than a 6 skull. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. It's configured with a "perfectly symmetrical" build of 2 x Heavy Rifle, 2 x UAC/5 and 2 x SRM 6-ST. LB 10-X Solid slug does 10 damage and 26. It has a dual heatsink engine too. However the only thing Heavy Rifle gives over LBX 10 SLD is slightly higher max range, about 33% faster projectile speed (not comparable to the difference of gauss vs AC/5 with guass going just over 100% faster) and 80% more damage at the cost of 120% DPS even after the damage increase and a massive heat increase. They feel more like they are abusing the rules to try to get head hits and TACs. IMO, go with the AC/10 if you're driving a slower mech and the LB-10 X-AC if you. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. Its always been vague about the ammo however, just that LBX cannons main feature, besides being lighter and more effecient than regular autocannons, has been to fire solid AC slugs or the special cluster munition. Sep 17, 2017 @ 5:44pm. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. Timberwolf Classic. The only issue is the accuracy. With the New Career mode, you can start a career from scratch or import your progress from MechWarrior 5 Mercenaries. It's not proportionate at all, it sucks, and that's what I had to do. Members Online. Reply Anatsu House Davion • Additional comment actions. A 40% + cool down if you use LBX Autocanons on this beast!!. Max. If you do go the ballistic route, lbx 10 solids are the way to go though at that point just go with KGB Car since you won't be moving at thr speed of snail through the mission. 0 % ; Medium-ranged weapon projectile speed modifier. It's not proportionate at all, it sucks, and that's what I had to do. LBX eats ammo so if your going that route bring at least four tons. 1 - for MW5 version 1. LBX-10 in the right arm, 3 Medium Lasers in the left. Chemlas- Never used them, beats the purpose of lasers' infinte ammo. Again, dual Gauss for the Premier sniping experience. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. 5 12. Members Online. Twin tier 5 AC/20s, 3 tier 5 medium lasers. Happy hunting! < > 1E or 2A if you have a choice but they're all essentially the same. Kite the hell out of enemies. You should see the weapon change from cluster mode to slug mode and vice versa. Totally makes the opposition into pulled pork. The standard LB is a shotgun, it does shotgun things. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. Good for searching for crits, though not great at punching through armor. or cone of damage is much larger with the LBx version compared to the AC versions, even though the regular AC comes out in more of a 'stream' than a cluster. I would buy it just due to having a Gauss on it (my lance has in total, 4 or 5 PPC atm) 17. udat42 • 2 yr. It depends on the mech you've put the LB10 on and what weapons. Yet Another Weapon Clan. The AC20 is good if you like a closer range cannon that. ago. Twisting will make the damage it does to any one component near nothing. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. I think I replaced something to get some more amor (as usual) but can't remember what. This is one of my favorite mech builds for assassination missions. Originally posted by The Crescent Hawk: LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. I thought LBX's were like shotguns, but this is a solid slug version. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. LBX-2/5/20 Slug: Fires single shots at a. Pinpoint damage vs spreading damage around. Fast and mobile. AC 20. Mobile and decent small hardpoints but not a "workhorse" if that makes sense. Yup. But you cripple yourself vs all the tanks and crap they throw at you cuz of low ammo per ton and slow fire. View Profile View Posts. Almost twice a "regular" Ultra AC/5. But once we cut the damage and DPS into a third we can say that the SRM 18 is about similar to the LBX-10 SLD. LBX/10 Ammo . Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. This requires Yet Another Mechlab (the switch function). For a MechWarrior life is war and the only true peace is death. vonBiomes is updated for DLC 5 everyone! Try putting them on, if it doesn't show ammo warning then it's correct. They are, basically, giant "machine guns" that fire predominantly cased-explosive shells, though models firing saboted, high-velocity kinetic, energy penetrators and caseless ordnance. They include megacities, like this one. 0 coins. This month we say goodbye to MechWarrior Online: Solaris 7, and rebrand to MechWarrior Online: Legends (see new logo below). Report. Members Online. Honestly though, once you get high Tier (4 or 5) LPL’s you can make Mechwarrior-5 bow before you 😅… it’s that lethal as a Headshot insta-kill method VS any enemy mech. . VL-2P This variant of the Vulcan mounts EW countermeasures and an active probe alongside the usual complement of flamers and machine guns. 3.